It's a mobile adaptation for Age of Conflict created by fans for fans and not an official game from the creators of Age of Conflict The game has some statistics which can help in finding ancient nations and comparing them to each other.ĭISCLAIMER / Legal Notice about Age of Conflict: World Building: This game can also work as a tool for world building, thanks to its ability to keep track of nations long since passed. Nation management: You can edit the names of nations you have a particular interest of, even after they have been destroyed. Session management: You have some control over the initial setup of the world by spawning a select number of nations before randomization. Maps: The game currently has 6 different maps provide interesting layouts for your game, in addition to a Custom Map Painter Just enjoy Ages Of Conflict PC on the large screen for free! Ages Of Conflict IntroductionĪges of Conflict is an in-development World Map Simulation GameĪI-only: In this game you observe randomized nations interact with each other and ultimately try to control the world in a massive free-for-all ! No more eyeing the battery or frustrating calls at the wrong time any more. Now, You can play Ages Of Conflict on PC with GameLoop smoothly.ĭownload it in the GameLoop library or search results. Juggling between these different types of sequences is something that the game excels at, and it’s a continuing joy to listen to Kratos’ humorously gruff brevity when attempting to interact with his hyper-curious child.Ages Of Conflict, coming from the developer GraceStudio, is running on Android systerm in the past. It’s almost comparable to the recent Tomb Raider trilogy. The only thing I don’t like here is that there’s still no FOV option, so the camera is wicked close. Aside from combat, there’s a hell of a lot of climbing, and even a fair amount of light puzzle solving. Throwing the ax at a foe, only to watch them freeze in place once it embeds in their face, and then beating them to death with your bare heads is really something. The combat is extremely responsive and visceral. Kratos can use light and heavy attacks, block with his shield, and do quick steps as well as dodge rolls to avoid damage. The originals also had a considerable focus on quick time events and button mashing to put enemies down, while this game usually just has you press a single button once you do enough stun damage. Here, combat is much more immediate and satisfying. It was good, but I always felt like Kratos’ weapons were made of Nerf foam. I never particularly cared for the combat in the earlier titles. Kratos starts the game by using either his wife’s frost ax or with his bare hands and shield, but things get a bit more, let’s say, familiar around the midpoint. That wouldn’t mean much if it wasn’t for the insanely high-quality world design and wonderful controls, though. There’s a lot to the game, to the point that it can easily keep you hooked for 30 hours or more. Optional chests, upgrade materials, side quests, spirit birds to wallop by throwing your ax, and collectibles abound. God of War follows a linear narrative, but there’s a ton of side stuff to do off the beaten path. At the time this seemed kind of nuts, as the original games, while good, were smaller and less ambitious. It does have its detractors, but the game is very much considered a modern classic for the most part. There’s a reason God of War was dubbed ‘game of the year’ from not only multiple awards shows, but a bevy of publications as well. What follows is an epic, lengthy adventure that is simply one of the best games you can experience. Much like the earlier games focused on the Greek pantheon, this new setting is all about Norse mythology. No familiarity is required even if bits of the other games are alluded to, and knowing the backstory is worth plenty for the character. All you need to know is that there’s this demigod named Kratos who became a god by killing the everloving shit out of other gods. If you’ve never played a God of War game before, this is kind of a soft reboot, so that doesn’t matter. It’s not only the best game in its series, but it was one of the best of the last decade, making it a true must play for anyone that hasn’t gotten to experience it yet - even nearly four years after its initial release. Though when it came time to release the first couple of games outside the PlayStation brand, we got a couple of somewhat bland open-world games instead of anything that really showed the true potential of the surprising development. As the company puts out some of the highest-budget, best-made games around, the possibilities were very promising. It was a big deal when Sony began porting some of its exclusive PlayStation games to PC.
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